gc> (send-event! (ppointer->process *dark-ship*) 'fire-terraformer-lazer)

Refined, and Retuned Gameplay Elements

What started as a simple few changes to Jak II's traffic manager, turned out to become a full-scale passion project. Thanks to OpenGOAL, KrakenMODS brings completely restructured modded gameplay across the original Naughty Dog IP Jak II and Jak 3, 20 years later!



The Problem:

How do you figure out an old code-base that has little to no documentation on it?

Game Oriented Assembly Lisp (GOAL) was created back in 1999, Founded by Naughty Dog--and they still use it to this day. It was used to compile changes while the game was running, to save time from building the game over and over.

OpenGOAL was created to run the engine open-sourced on PC.
This allowed the original Jak and Daxter Trilogy to be ported over to PC, 1:1. Everything made on this engine is built custom, and for this reason, the original founders of Naughty Dog said rebuilding the trilogy to later hardware was "an impossible project". My modding journey with these games taught me exactly the solution to the problem above.

Go to Journey

All of my mods are currently still actively being maintained. To report a bug, open a request here

This website is still a WIP, certain pages aren't implemented yet.